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Learn 3D Animation in Unity with Mecanim


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Learn 3D Animation in Unity with Mecanim
Your ultimate guide to the Unity Mecanim system for experienced and newbie animators.
BEST SELLER
4.7 (295 ratings)
2,070 students enrolled
Created by Penny de Byl
Last updated 1/2017
 English

What Will I Learn?
create animations from scratch using the Unity Mecanim system and place them onto game objects.
import third party animated assets into Unity and setup animation controllers.
write C# code to dynamically control animations through user interaction.
explore the use of inverse kinematics in humanoid rigs.
create complex animation sequences and blends dynamically controlled by the user at runtime.
Requirements
Download the free version of the Unity Game Engine.
You do not need to be able to model or animate in an external package - all resources are provided.
Description
Learn 3D Animation in Unity with Mecanim is for animators and Unity practitioners who want to bring their characters to life in a game environment and want to learn the ins and outs of the mecanim system.  You don't need to be able to model or animate in external packages as all models and animations are provided. All aspects of animation in Unity are covered from physics, key framing, curves, forward and inverse kinematics, animation state machines and working with third party assets.  Students will be introduced to elementary code, in C#, that is essential for making dynamic animations and triggers to control character behaviour at run time.

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